Independent game developer, founder of Awesome Games Studio. Former gameplay programmer at Tate Interactive studio. Born in 1987, living the indie dream since 2010.



Twitter: @MarcinDraszczuk

My Games

Yet Another Zombie Defense

Duel: The Art of Combat

Get Your Girlfriend Into Games

Tag cloud



01 Dec - 31 Dec 2010
01 Jan - 31 Jan 2011
01 Mar - 31 Mar 2011
01 Jun - 30 Jun 2011
01 Nov - 30 Nov 2011
01 Dec - 31 Dec 2011
01 Jan - 31 Jan 2012
01 Feb - 29 Feb 2012
01 Mar - 31 Mar 2012
01 Apr - 30 Apr 2012


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Weekly Update #7

Saturday 25 February 2012 at 9:27 pm We have finally submitted full PC build of Oozi: Earth Adventure to Valve and now we're waiting for their decision. We have really high hopes that we'll be able to make some decent money on Steam, especially since Swing Swing Submarine published their sales data of Blocks That Matter (in short - 20x more sales on PC than on XBLIG).

Meanwhile I have started working on Unity port of Yet Another Zombie Defense. It's still in very early phase of development, but I have a couple mock-up screens (made by Andrzej) I can share with you:

As you can see, it's completely 2D. I decided to abandon 3D because of wide variety of Android devices - I'm afraid that some of them wouldn't be capable of running the game smoothly, and sometimes 2D art looks even better than 3D.

Oozi: Ep. 3 released

Sunday 12 February 2012 at 6:59 pm The title says it all - today we have released the third episode of Oozi: Earth Adventure on Xbox LIVE Indie Games service.
Here's our Launch Trailer:

Another good news is that the PC version is pretty much ready, we're just doing some final testing. Now we're going to submit it to Valve and keep our fingers crossed they accept Oozi for distribution on Steam.

Other than that I don't have any plans for upcoming weeks... So I think I'll just take a break from work and see how things shape up with Steam.